Subject: Symposium and lectures on conservation of digital art works
Digital Art Works. The Challenges of Conservation Series of lectures at Center for Art and Media Karlsruhe (ZKM) Lorenzstr. 19, 76135 Karlsruhe, Germany ZKM Lecture Hall: Nov 3, 2011 Nov 30, 2011 Dec 14, 2011 Jan 18, 2012 Feb 8, 2012 Each at 6 pm, admission free Language: German How can digital data be stored over the long term if the new notebook is already obsolete as soon as it leaves the store? This phenomenon also presents problems in art: What happens to media art when the Internet environment for which it was conceived, changes? Is it admissible to show works that were once developed for the PC now on an iPad? A Series of lectures in the context of the exhibition: Digital Art Works. The Challenges of Conservation (October 29, 2011 - February 12, 2012) at the ZKM | Media Museum fundamentally explores questions related to collecting, exhibiting, and maintaining computer-based art works and makes the work concerning digital conservation visible. For a few decades now, digitalization has enabled and simplified the processing and distribution of data; digital data are available on the Internet for all users at all times. Basically, however, the conservation of digital content has been subject to an increasingly rapid adaptation to new technical systems. This circumstance creates uncertainty concerning the sustainability of our cultural memory. Since January of 2010, ZKM Karlsruhe, together with five partners from France and Switzerland have developed strategies for the conservation of digital art works in the framework of the EU research project: Digitale Medienkunst am Oberrhein. Konservierung - Restaurierung - Zukunftssicherung, or digital art conservation. Using ten case studies, concepts were developed for the long-term conservation of the type of art works, which have become fragile due to rapidly changing technology. The ten case studies as well as other works from the ZKM collection form the core of: Digital Art Works. The Challenges of Conservation; they open up the broad spectrum of problems in the conservation of digital art and point to the necessity of preservation. About digital art conservation: The project, digital art conservation, is dedicated primarily to the research and presentation of conservation methods. Building on the experience over many years of ZKM | Karlsruhe, Digital Art Works aims to hold two symposia and a publication of collected essays, adding a contribution to the international discussion in the area of conservation. The project runs until December 2012 and is co-financed by the EU program INTERREG IV Oberrhein. In the context of the research project, a discussion was held in autumn 2010 at the international conference: The Digital Oblivion, at ZKM | Karlsruhe, which investigated the question of the future of our digital cultural inheritance, especially in regard to the conservation of media art: What effect do the ever more rapid developments in technology mean for artists, collectors, and archivists? Do the criteria that have applied until now--that of originality, longevity, and sustainability of art works and collections--still apply to digital media art? The first results will be presented in the exhibition, Digital Art Works. The Challenges of Conservation. Furthermore, from 24-25 November 2011 a symposium will be held in Strasbourg on the research project: digital art conservation. Curators: Bernhard Serexhe, Chiara Marchini Camia Further information: <URL:http://www02.zkm.de/digitalartconservation/> <URL:http://on1.zkm.de/zkm/stories/storyReader$7768> Series of Lectures: Thurs, November 3, 2011 Personal Computer - 30 years PC Lecture by Boris Jakubaschk The personal computer has transformed office work entirely; and yet the way in which one informs one's self in professional or private life, how one communicates and how one works creatively has been no less strongly influenced by PCs. With the aid of functioning exhibits the lecture traces the emergence of the first IBM PC and which of its predecessors and successors decisively influenced its development. Wed, November 30, 2011 Introduction to the long-term storage of digital images Lecture by Sven Schonauer A data record cannot be considered without auxiliary means. The digital image has existed for the last 30 years. There are many losses, and the images that have survived are models for present-day strategies for the long-term archiving of data. One has learned from mistakes. Clearly, over the course of time, many developments have flowed into technologies. One such development has been the currently much-discussed Cloud. The basis for digitalization, color management, helps to generate and evaluate digital image files. To select the right data format and to store it on an appropriate medium are basic steps and means of storage. Wed, December 14, 2011 Hacking as (Life) Art Lecture by Sven Braun "Hacking is when one can heat the water for potato puree with the coffee machine."--Wau Holland Wed. January 18, 2012 8mm Eternity. From Analog 8mm Small Film Format to Digital Copy Lecture by Anna Leippe The 8mm small film format looks back to a 80 year-old history, and is thus one of the most important parts of our visual and cultural memory. In order to protect, but also to make it accessible, digitalization appears to be the ideal solution. But unexpected difficulties make their appearances. The 8mm film is considered as the material of the amateur filmmaker and is thus treated in all but a few of the highly professional copy replication plants. The archive must avoid the market, which is a mix of various technologies and qualities. This lecture discusses the special features of the 8mm film in the preparation and execution of its digitalization, and provides an overview of the various "translation possibilities". Wed, February 8, 2012 The Preservation of Computer Games and the Role of Emulation Lecture by Andreas Lange Most digital works of art, like computer games, are of a complex nature, and quite often require interaction with the recipients. This leads to the fact that the technical, but also curatorial conservation of computer and video games, as well as digital works of art, share the same prerequisites and objectives. A central tool for the conservation of complex digital artifacts are emulators, which have been developed, for the most part, by the retro-gamer community and which are now being taken up by institutions. Consequently, in 2009 the European research project KEEP <URL:http://www.keep-project.eu> was established, the aim of which was to make available the programs developed in the games community, and consequently usable in larger social and cultural contexts. As Director of the Computer Games Museum and member of KEEP consortium, Andreas Lange will provide an account of the current status and future perspectives. Contact: Center for Art and Media Karlsruhe (ZKM) Lorenzstr. 19 D-76135 Karlsruhe +49 721 8100 1200 Fax: +49 721 8100 1139 info<-a t->zkm< . >de See also <URL:http://www.zkm.de> *** Conservation DistList Instance 25:19 Distributed: Saturday, October 15, 2011 Message Id: cdl-25-19-005 ***Received on Wednesday, 12 October, 2011